{"id":457,"date":"2019-04-08T06:02:12","date_gmt":"2019-04-08T04:02:12","guid":{"rendered":"https:\/\/widid.fr\/?p=457"},"modified":"2020-06-08T16:05:01","modified_gmt":"2020-06-08T14:05:01","slug":"la-gamification-2-4","status":"publish","type":"post","link":"https:\/\/widid.fr\/en\/la-gamification-2-4\/457\/12\/","title":{"rendered":"La gamification 2\/4"},"content":{"rendered":"<h1 class=\"wp-block-heading\">La typologie de Bartles<\/h1>\n\n\n\n<p>Comme le stipule Anna-Livia dans son <a href=\"https:\/\/mooc-francophone.com\/cours\/mooc-creer-lengagement-et-fideliser-gamifier-votre-service\/\">MOOC<\/a>, il est primordial de <strong>connaitre sa cible<\/strong>.<br>Prenons un exemple concret, lorsque nous jouons \u00e0 un jeu, il y a une histoire, une r\u00e8gle de jeu et des joueurs, mais ce qui nous anime pour poursuivre le jeu est <strong>individuel<\/strong>. Cela va d\u00e9pendre de nos leviers de motivation et donc de notre typologie. <\/p>\n\n\n\n<p>Richard Bartles a d\u00e9fini une <strong>typologie<\/strong> de joueurs et elle est tr\u00e8s importante pour quiconque souhaite gamifier son contenu. Pour faire le lien avec la formation, la<strong> typologie de Bartles <\/strong>permet de connaitre ce qui va <strong>animer<\/strong>, <strong>motiver <\/strong>votre apprenant. <br>Ci-dessous une illustration permettant de comprendre ce qu\u2019aime un apprenant, comment il  apprend, les m\u00e9caniques qu\u2019il faut utiliser et ce qu\u2019il l&rsquo;anime.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1820\" height=\"1024\" src=\"https:\/\/widid.fr\/wp-content\/uploads\/2020\/06\/Typo-barthlesV2-1820x1024.png\" alt=\"\" class=\"wp-image-1569\" srcset=\"https:\/\/widid.fr\/wp-content\/uploads\/2020\/06\/Typo-barthlesV2-1820x1024.png 1820w, https:\/\/widid.fr\/wp-content\/uploads\/2020\/06\/Typo-barthlesV2-533x300.png 533w, https:\/\/widid.fr\/wp-content\/uploads\/2020\/06\/Typo-barthlesV2-768x432.png 768w, https:\/\/widid.fr\/wp-content\/uploads\/2020\/06\/Typo-barthlesV2-1536x864.png 1536w, https:\/\/widid.fr\/wp-content\/uploads\/2020\/06\/Typo-barthlesV2.png 1920w\" sizes=\"auto, (max-width: 1820px) 100vw, 1820px\" \/><\/figure>\n\n\n\n<p>Ces quatre types : <strong>Achiever <\/strong>(accomplisseurs), <strong>Explorer <\/strong>(explorateur), <strong>Socializer<\/strong> (socialiseur), <strong>Killer <\/strong>(tueur ) se <strong>m\u00e8lent <\/strong>chez un individu, mais <strong>un seul type pr\u00e9domine<\/strong> chez chacun.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\">Dans le d\u00e9tail des 4 profils<\/h1>\n\n\n\n<ul class=\"wp-block-list\"><li>Les<strong> achievers \/ collectionneurs<\/strong> veulent <strong>agir <\/strong>sur le <strong>monde<\/strong>. Leur objectif est de le ma\u00eetriser. Ils avancent pas \u00e0 pas gr\u00e2ce \u00e0 la notion d\u2019objectifs, de progression. Ils vont fi\u00e8rement afficher leurs accomplissements \u00e0 l\u2019aide de badges par exemple. Ils auront un r\u00e9el sentiment de fiert\u00e9 d\u2019avoir tout achev\u00e9.<\/li><li>Les <strong>explorer \/ explorateurs<\/strong> veulent <strong>interagir <\/strong>avec le <strong>monde<\/strong>. Leur objectif est de d\u00e9cortiquer ce que le monde peut leur offrir, d\u2019en trouver les failles ou les points d\u2019int\u00e9r\u00eat. Ils vont \u00e9prouver une fiert\u00e9 \u00e0 expliquer aux autres leurs connaissances, sans \u00e9videmment tout leur d\u00e9voiler. Ils ont besoin de faire par eux-m\u00eames, sans aide et d\u2019apprendre de nouvelles choses \u00e0 chaque fois.<\/li><li>Les <strong>socializers \/ socialiseurs<\/strong> veulent <strong>interagir <\/strong>avec les <strong>joueurs<\/strong>. Leur objectif est d\u2019\u00eatre en groupe, de partager, d&rsquo;\u00e9changer. S\u2019il n\u2019y a pas de possibilit\u00e9 d\u2019interagir, ils seront lass\u00e9s.<\/li><li>Les <strong>killers \/ tueurs<\/strong> veulent <strong>agir <\/strong>sur les <strong>joueurs<\/strong>. Leur objectif est de montrer leur sup\u00e9riorit\u00e9 sur les autres, ils pr\u00e9f\u00e8rent donc \u00eatre en groupe comme les socializers, mais dans le but de se comparer. Ils veulent \u00eatre premiers du classement, r\u00e9aliser des duels, battre les autres.<\/li><\/ul>\n\n\n\n<p>Maintenant que vous savez tout sur la typologie de Bartle, je vous invite \u00e0 faire <a href=\"http:\/\/matthewbarr.co.uk\/\">ce rapide test <\/a>(en anglais) pour connaitre votre <strong>profil dominant<\/strong>. Votre profil sera d\u00e9coup\u00e9 en fonction de chacun des profils sur un total de 200%.<br><\/p>\n\n\n\n<p>Pour l\u2019avoir r\u00e9alis\u00e9, je suis \u00e0 80% Explorer (profil dominant) cependant, je suis \u00e9galement int\u00e9ress\u00e9e par le fait d\u2019aller jusqu\u2019au bout et je vous confirme que c\u2019est le cas ! En voici le d\u00e9tail et mon auto-analyse :<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>80% Explorer &#8211;&gt; Quand je joue ou que je me forme, le premier \u00e9l\u00e9ment qui va m\u2019int\u00e9resser, c\u2019est le sc\u00e9nario et ce que je peux d\u00e9couvrir. Ensuite, je vais aller au bout de la qu\u00eate principale puis si je ne me suis pas lass\u00e9e, je ferai le reste. Mais je n\u2019ai pas pour objectif principal d\u2019aller au bout, j\u2019aime bien me promener, butiner, d\u00e9couvrir ce que je peux faire.<br>47% Achiever &#8211;&gt; j\u2019aime bien les badges et voir les cases remplies \ud83d\ude42<br>40% Socialiser &#8211;&gt; un peu d\u2019\u00e9change aussi mais plus pour d\u00e9couvrir d\u2019autres environnements que le mien<br>33% Killer &#8211;&gt; nous le sommes tous un peu, personnellement, j\u2019aime \u00eatre la meilleure dans ce que j\u2019aime, pour le reste, j\u2019assume ma place de derni\u00e8re !<\/p><\/blockquote>\n\n\n\n<p>Pour continuer la lecture, c&rsquo;est par <a href=\"https:\/\/widid.fr\/en\/?p=461\">ici<\/a>.<\/p>","protected":false},"excerpt":{"rendered":"<p>La typologie de Bartles Comme le stipule Anna-Livia dans son MOOC, il est primordial de connaitre sa cible.Prenons un exemple concret, lorsque nous jouons \u00e0 un jeu, il y a une histoire, une r\u00e8gle de jeu et des joueurs, mais ce qui nous anime pour poursuivre le jeu est individuel.<a class=\"moretag\" href=\"https:\/\/widid.fr\/en\/la-gamification-2-4\/457\/12\/\"> Read more<\/a><\/p>","protected":false},"author":1,"featured_media":1142,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12,34],"tags":[18,14,15],"class_list":["post-457","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articles","category-gamification","tag-apprentissage-immersif","tag-formation","tag-gamification"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.13 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>La gamification 2\/4 - WiDiD<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/widid.fr\/en\/la-gamification-2-4\/457\/12\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"La gamification 2\/4 - WiDiD\" \/>\n<meta property=\"og:description\" content=\"La typologie de Bartles Comme le stipule Anna-Livia dans son MOOC, il est primordial de connaitre sa cible.Prenons un exemple concret, lorsque nous jouons \u00e0 un jeu, il y a une histoire, une r\u00e8gle de jeu et des joueurs, mais ce qui nous anime pour poursuivre le jeu est individuel. 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